Wednesday, October 7, 2015

Update - October

So it's been awhile since I last updated this blog, but with graduation and then going all the way to Thailand it's been a bit crazy, but I'm finally back to work and it feels good. I've been working on a character from scratch (he's all modeled, mostly rigged, and textured) I'll post that as soon as my PC has internet again and I've started working on a pretty big personal animation it's about 30 seconds long so it should be a while before it's polished, but I will post updates soon for now here is a quick screenshot of the layout so far (probably going to change the camera angles a bit later on).


Wednesday, July 15, 2015

Quick Update - July 2015

I've been hard at work on my final month here at school and gotta say it has been a lot of fun. My final project is a dialogue scene, here is what it looks like so far, been working on it for about a week and a half


Lots of improvements to be made, but im proud of what I've done in the short amount of time that I've had. I even got more of my lighting setup done for the scene so thats one less thing to worry about. I'll try to update soon, but if I don't you can always find my latest work on my website at reyesanimation.com

Wednesday, June 10, 2015

June Update

So I finished PCC 1 last month which means I finished working on my pantomime scene. Overall I don't think it came out badly, but I'm always learning and I think I will revisit it in the future. For now I am focusing on PCC 2 (hardly a surprise). This month I am working on a walk cycle, run cycle, and a hit and knockdown scene. That last one being the hardest by far, I've already started it over with much better results this time around.

Here is my pantomime scene all rendered out:


now on to my current projects, The walk cycle and run are in a pretty good place so I've been focusing my attention on this hit and knockdown. Getting the force and impact behind the attack seems to be the hardest part of the whole process, but I think I'm getting the hang of it.




I also finally managed to get my business cards printed and they should be here soon and for those of you that don't know I also have a website up and running as well at reyesanimation.com. Well I think thats it for now, I'll update again once I finish or get closer to finishing PCC 2.

Wednesday, May 6, 2015

Quick asset update - pantomime scene

decided to upload this quick playblast of the scene I'm working on right now, its about 20 hours of work in this scene right now. Might try an alternative version of it soon, but I wanna finish what I've started and see where it takes me for now. Still needs lots of polish and the poor dumbbells aren't even finished yet, but all in all its getting there.


Wednesday, April 29, 2015

Update

So I've been pretty busy the last couple of weeks, but I finally have some time to talk about what I've been doing. I've started working on my demo reel, getting everything blocked out and ready to go for the coming months. With that I've been doing some animation exercises in class including peels, takes, and some speed poses.


I've also started working on a small passion project with a friend in unreal engine and it's been a blast working through everything and getting everything up and running.

For the next three months I'm going to be working on my demo reel so I'll  do my best to keep this blog updated with my progress on everything and upload some videos showing my animations as they start to come together. Finally here are a couple more exercises that I did this month to get ready for my reel: