Tuesday, October 28, 2014

Quick walk cycle

Made a quick walk cycle today for a practical, knocked it out in about an hour. Just a simple 3 contact walk with only the first stride being completed




Some Fundamentals

I found some animations from my first animation class, some pretty basic stuff but overall stuff that i'm proud of.


An upper body animation of a box push


The Kick, which was our final for the class

WIP - Run cycle

A simple run cycle that I've been working on. This is just the beginning, I still need to work in the graph editor some more and then on to extending it.


Saturday, October 25, 2014

VSD Final

So the month is nearing its end and we are finishing up our lighting and shading project. I learned a lot of really cool things about the hypershade and now i know that there are so many more possibilities that just painting textures on a model. 

so here is the original out of maya

this is the final result of the project straight out of maya that we then introduced into nuke, sadly I only have the ple version so I had to deal with the confetti but it was still a good learning experience. 

once everything was composited together I tried some color correction especially on the caustic light from the bottle and using a depth render from maya I added some nice defocus effects as well.

again sorry for the confetti

All in all I had a lot of fun with these projects especially with the projections on the box, I got to go all out and put as much paint and dirt as I had time for.

Close up of the bottle


Wednesday, October 22, 2014

Lighting and Shading Project


Here is a simple project that we've been working on in class. Learning a lot about materials and cool new tools to use in maya and with MIA Materials.


It's been a lot of fun and I can honestly see myself using a lot of this in the future. I will be updating this blog with the image after I put it through post.