Sunday, August 31, 2014

Troll Rigging Project for CRI2

Here is the finished Playblast for my Rigging project in CRI2.

I really enjoyed working on this project. While the jiggle gave me a load of odd problems I managed to work through them in the end. I really enjoyed working with Mocap data and it was actually a lot easier than I thought when it was all said and done.

we also had to complete a single frame render of the character using Maya's fur system.

Gave the Troll some mighty eyebrows.

The system is really robust and has a lot of settings to mess around with which was a lot of fun. I had some problems with getting the center of the brow's color to look just right but over all I am very happy with the results. It was a lot of fun to shape and change the fur around to get it to do what I needed it to do.

I want to thank Ken for being an awesome teacher. I know I still need a lot of practice but you made rigging a lot of fun.